After spending around 12 years at Blizzard Entertainment, Renaud Galand the lead character artist for Overwatch has decided to leave Blizzard to "embark on a new exciting adventure"
Renaud Galand made an official announcement on Instagram featuring a photo of his Blizzard ID with the words "Team 4" the team responsible for the development of the "Overwatch" franchise.
"It's hard to put into words how much this team, who has supported me through thick and thin over the last decade, means to me," Galand said. "Sharing so many wonderful moments of discovery, joy, fear, excitement, and passion with all of you--whether it was on Project Titan, Overwatch, or Overwatch [sic]--has been one of the best experiences of my life, and I will cherish them forever. You were, are, and always will be my second family."
Renaud's LinkedIn says that He became the part of the Blizzard's family as a character artist in October 2009 where he started working on "Project Titan" that was later cancelled and ended up becoming the bones for "Overwatch." Renaud then climbed his way up the ladder and became the Lead Character Artist in March 2020. Before joining Blizzard, Renaud Galand was also a co-founder of the "SkyMonkey Studio" a 3D Character and Environmental art startup based in Belgium from 2008-09.
Renaud's ArtStation portfolio shows a glance at a few of the pieces he has worked on, characters like Ashe, Doomfist, Mercy, Tracer, Zarya as well as popular skins for Genji, Windowmaker (for Overwatch and Overwatch 2) are designed by Renaud Galand.
"I can't wait to play Overwatch 2 when it comes out and discover, as a fan, all the amazing things the team put so much work and love into," Galand said. "You guys are amazing, and the world just isn't ready for what will become the game they will play for years to come."
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