Developer 343 Industries is bringing a couple of changes to Halo Infinite after last month’s technical preview. One of them is that they are changing the game’s motion tracker to make it more like previous Halo titles.
Halo Infinite’s radar change
The technical previews were available for select Xbox One, Xbox Series X/S, and PC users. Players found that the motion tracker correctly tracked those who were running and shooting but completely missed those who walked slowly, keeping them off the radar.
In the blog post, 343 said “The Combat Sensor, or radar, that sits in the bottom left of your HUD followed a different set of rules than previous Halo titles. It only displayed enemies when they were sprinting or shooting, which was more in line with Halo 5’s “Threat Tracker.” We knew that this implementation was going to feel different, maybe even a little contentious, and that’s why we wanted to get feedback on it as soon as possible in the Tech Preview.”
“While some appreciated the new approach, we found that most players missed the old properties in these social matches. We’ve updated the Combat Sensor to feel more like the “Motion Tracker” of old, which shows all movement besides crouch-walking, and should have that ready for folks to test in the next flight. Be sure to keep an eye on it and let us know how it plays!” they added.
The #HaloInfinite Tech Preview may have ended, but your input lives on. In our first Outcomes report, the team acknowledges and responds directly to community feedback surrounding the flight.
— Halo (@Halo) September 3, 2021
Other changes include tweaks in the UI, changes in bot movement, visual treatment to medals, and more. You can read all the changes in the blog post.
Halo Infinite release date
Halo Infinite is scheduled to release on December 8, 2021, for Xbox One, Xbox Series X/S, and PC. At launch, it will only include a campaign and a free-to-play multiplayer. The developer plans on releasing the co-op campaign and Forge modes next year.