Blizzard Entertainment has delayed the launch of their upcoming mobile game Diablo Immortal. It was supposed to release later this year but the company wants more time to make improvements to the game and as a result, they’re delaying its launch to 2022.
On their official website, Blizzard says “Following feedback provided by test participants of the Closed Alpha, our team has been tuning core and endgame features. For example, we’re iterating on PvP content like the Cycle of Strife to make it more accessible, alongside late-game PvE content like the Helliquary to make it more engaging. We’re also working to provide controller support for those who want to play our game in a different way. However, these changes and additional opportunities to improve our gameplay experience will not be realized in the 2021 timeframe we had previously communicated. So, the game is now planned for release in the first half of 2022, which will allow us to add substantial improvements to the whole game.”
Improvements in Diablo Immortal
Blizzard started Alpha testing Diablo Immortal in December 2020 and has noted down some improvements that will be made in the future. These improvements include-
- Adding PvE Raids in the Helliquary system. Bosses in Helliquary will now pose as a challenge for 8 players to overcome. Moreover, Bounties will be more engaging and fruitful.
- The company also plans to improve the PvP Battleground mode. They will evaluate matchmaking, earning rankings, class balance, time to kill, and elements of the game mode. They are also working on optimizing the “Cycle of Strife” mode.
- For better character and end-game progression, Blizzard plans on implementing a system that enables “players with higher Paragon levels or players taking on higher difficulties to receive more powerful items.”
Blizzard notes that as the game is still in development, these improvements might change in the final game.